Is it possible to guide players through virtual environments? In our study we decided to verify whether using affectively laden stimuli such as pictures may influence players choices in case of movement. Our study shows that players associate affect with subsequent decision about movement, suggesting a tendency towards the corridor on the side of the positive pictures and tendency to avoid the corridor on the side of negative pictures.
Tomczak, P., & Zjawiony, P. (2018). The Influence of Affect on the Decision-Making Process in Virtual Simulation. International Journal of Human–Computer Interaction, 1-10.